You weren’t losing anything with Dolby/DBX. The problem was you couldn’t accurately recreate the original. Imagine flac with errors.You simly can't push a high dynamic signal through a low dynamic channel without loosing information
So what it is the difference?You weren’t losing anything with Dolby/DBX. The problem was you couldn’t accurately recreate the original. Imagine flac with errors.
Again, Mp3 is lossy digital compression algorithm designed to throw out bits to significantly save storage space. The trade-off is the bits are lost forever.So what it is the difference?
You mean loosing detail is not the same as loosing information? Think about it, when you want to save a signal with a 100 dB dynamic range you will need much more storage space than when you save a 50 dB dynamic range. It simply means you will loose information when you save a signal with a 100 dB dynamic range in a "transmission channel" that only allows for 50 dBAgain, Mp3 is lossy digital compression algorithm designed to throw out bits to significantly save storage space. The trade-off is the bits are lost forever.
In simple terms, DBX/Dolby utilized analog dynamic range compression/expansion to reduce signal-to-noise ratio. The problem is they just don’t (can’t) do a perfect job of ”re-expanding’ the signal - resulting in artifacts, pumping, etc. (particularly DBX).
That’s not at all what’s happening with DBX and Dolby noise reduction. You may be ”altering” information, but you’re not “losing” anything. If you want to call that “lossy”, you could say that about pretty much any analog recording/playback process.You mean loosing detail is not the same as loosing information? Think about it, when you want to save a signal with a 100 dB dynamic range you will need much more storage space than when you save a 50 dB dynamic range. It simply means you will loose information when you save a signal with a 100 dB dynamic range in a "transmission channel" that only allows for 50 dB
Disagree totally, neither is lossy. Only the noise is reduced as the signal level on the tape is increased during the quiet spots and the level is reduced back to the original value on playback. Assuming that the equipment is calibrated properly the process is seamless. And we are talking about Dolby noise reduction not Dolby Digital.Oh, but you are wrong! DBX and Dolby are lossy.
I understand what you are saying but we are getting hung up with semantics. By your definition an imperfect analogue recording would be considered lossy. A CD made from a higher rez source and down sampled would be considered lossy, I get that. By digital audio standards (of usage) the term lossy is reserved for formats like MP3 in which the algorithm actually discards bits of information that it deems to be unimportant. Down-sampled digital audio or an analogue recording would still be considered to be lossless.I can't discuss with you if you don't understand that loosing detail is the same as loosing information. Loosing information is lossy. And if you have a transmission channel with a certain bandwith and signal to noise ratio, you can't transmit a signal with a higher SN-ratio without compressing and expanding it. Since you agree you are loosing detail in that process, you must conclude the method is lossy. If you keep holding on to the idea it's not, it is best to stop here.
I see high end audio components and they are use tubes, what does that tell you?Brickwalling simply has to do with the dynamic range of the transmission medium or the listening area. FM radio allowed for no more than 30 dB dynamic range, AM radio even less. Nowadays brickwalling is applied to music played at dance events;. lots of noise, no room for details. A brickwalled piece of music is not meant to be played at home. You simply got the wrong version
19th century?
I thought you were talking about high-end audio.
I find that the DR meter is generally misleading for multichannel audio--all it does it take the DR value of each individual channel, add them together, then divide by the # of channels to generate an average. As you say, this is obviously an issue for quad albums with an empty center/sub as the average reading is being skewed by those two extra channels with a DR value of 0.
This is only albums with DSF I believe as the conversion does not make an empty channel.
You can get the correct SACD rip DR by by removing the silent channel then add a new one and the DR value is correct. (Music Media Helper has a tool to fix the silent channels).
For FLAC the silent channel(s) is empty and is ignored in the DR calculation.
A few of us fixed most the DR values for SACDs listed in the QQ Hires DR report recently
https://www.quadraphonicquad.com/files/QQ Hires Poll with DR.pdf
I understand what you are saying but we are getting hung up with semantics.
Agree with everything here except the part about DRs with vinyl. They may not be as reliable as with digital, but (if the needledrop is properly declicked) they are still fairly reliable and repeatable - more importantly can still be useful in evaluation of a particular vinyl cut vis vis other digital or vinyl masterings.Indeed. Any format where there are , by design or common practice, large disparities between the channels, is going to confound the DR meter unless the disparity is taken into account.
The DR meter is also unreliable for vinyl, and probably just should be scrapped generally. Better methods have been devised.
see for example:
https://arxiv.org/pdf/1312.0538.pdf
By your logic, EVERYTHING is lossy. Neither analog nor digital (as it currently exists) captures the original.I replied to your outcry that digital mastering is often CRAP, as you call it. I felt that I needed to remind you that analog music is also brickwalled when necessary, A lot of digital music passed my computer and I can confirm that most of this music is not brickwalled. If music is brickwalled it has been done for a purpose, namely noisy environments. So if you have brickwalled music where you expect it not to be, buy a proper version. The hailing of analog music over digital also is not befitting. Nowadays a vinyl disc pressing starts with a digital recording, so nothing is gained. Subsequent analog processing is lossy in the sense that you cannot recreate the original from the result, as you can't in MP3
Agree with everything here except the part about DRs with vinyl. They may not be as reliable as with digital, but (if the needledrop is properly declicked) they are still fairly reliable and repeatable - more importantly can still be useful in evaluation of a particular vinyl cut vis vis other digital or vinyl masterings.
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