- Joined
- Apr 11, 2010
- Messages
- 955
Yesterday I went looking for the requirements for encoding Atmos for Tidal, because theirs' is a different format than I get when I use my commercial encoder and from when I use AWS media converter, and I wanted to learn how they do it.
What I found is that each streaming service does their own Atmos encoding. What you do is send them a giant wav file (ADM-BWAV, 48kHz, 24-bit, and 24fps timecode) from your Atmos Renderer, that has all the discrete channels, objects, metadata etc. and then they do the actual encoding from there.
So, each service will have the same "mix" but how they deliver it (object vs. channels, bed vs. objects, etc.) and at what quality will depend on the service and your device, etc. etc.
I also leaned that some services require you to remove any stereo version of your track, after releasing an atmos version.
Interesting stuff, but still didn't tell me the gory details of atmos encoding options.
FYI what I see is:
In my commercial atmos encoding case the 7.1 is the "bed" and all four height channels are really "objects". This is lossless with a True HD core.
In the AWS Atmos encoding case (at least the way I know how to set it up) I get (lossy) 12 bed channels, with the 7.1.4 channel layout (and Dolby Digital Plus with Dolby Atmos core).
Tidal Atmos is 15 (lossy) objects with LFE in the "bed" (and Dolby Digital Plus with Dolby Atmos core). I get 9.1.6 out of those with the A16 Realiser.
I don't have Apple Music Plus so don't know their specific format, but have seen reddit and other posts on the quality/bit rate differences between the various services.
What I found is that each streaming service does their own Atmos encoding. What you do is send them a giant wav file (ADM-BWAV, 48kHz, 24-bit, and 24fps timecode) from your Atmos Renderer, that has all the discrete channels, objects, metadata etc. and then they do the actual encoding from there.
So, each service will have the same "mix" but how they deliver it (object vs. channels, bed vs. objects, etc.) and at what quality will depend on the service and your device, etc. etc.
I also leaned that some services require you to remove any stereo version of your track, after releasing an atmos version.
Interesting stuff, but still didn't tell me the gory details of atmos encoding options.
FYI what I see is:
In my commercial atmos encoding case the 7.1 is the "bed" and all four height channels are really "objects". This is lossless with a True HD core.
In the AWS Atmos encoding case (at least the way I know how to set it up) I get (lossy) 12 bed channels, with the 7.1.4 channel layout (and Dolby Digital Plus with Dolby Atmos core).
Tidal Atmos is 15 (lossy) objects with LFE in the "bed" (and Dolby Digital Plus with Dolby Atmos core). I get 9.1.6 out of those with the A16 Realiser.
I don't have Apple Music Plus so don't know their specific format, but have seen reddit and other posts on the quality/bit rate differences between the various services.