- Joined
- Apr 11, 2010
- Messages
- 979
Continuing this thread: https://www.quadraphonicquad.com/fo...ormat-by-samsung-and-google.36964/post-827888 here under upmixing, I've finally made time to climb the learning curve on using Reaper for immersive up-remixing.
Previously I've been using plogue bidule, and trying to make it look and act more like a traditional DAW for remixing, and had only used Reaper, in batch mode, for VST based upmixing. But now I understand "routing" in Reaper, so along with the Reaper native ReaSurroundPan plugin:
have made a 7.1.4 up-remix "session template" in Reaper:
This has tracks for all the possible stems you can make with Lalal.ai:
Drums
Bass
Elec Guitar
Acoustic Guitar
Synth
Piano
Strings
Wind
Lead Vocal
Backing vocal
and via stem subtraction
Vocal ambiance
"Other" (anything in the original stereo that didn't make it to one of the separated stems)
the upmix part is I upmixed the "other" stem and the vocal ambiance stem to 5.1, for placement in the 7.1.4 bed, and heights (with a virtual center high) respectively.
Each track has an instance of the ReaSurroundPan plugin for panning the stereo or 5.1 input stem to 7.1.4 output space.
Also, this template uses the EAR Production Suite plugins, such that you can monitor the 7.1.4 output with binaural headtracked headpones, and check the stereo mixdown. The template is also setup to make outputs for eclipsa/iamf audio encodings (but only Samsung 2025 TVs and Soundbars can decode at this time).
I also used Reaper/made templates for the stem subtraction, and a simple template for playback, over binaural headtracked headphones, of a single 7.1.4 wav file.
Note that all of this could have been for 9.1.6, or any other immersive or non immersive surround format.
Reaper is a very powerful (now that I understand the routing!) and low cost ($60 us) DAW and many upmixers here may already have it for batch jobs with the Penteo plugin, etc.
For testing I chose "New York Minute" Eagles Live MTV 1994, as a track that had all the instruments so I could use all the possible stem separations in Lalal.ai. Soprano Sax being a "Wind" instrument.
I'll post more about the binaural headtracking, and one way to monitor 7.1.4 live via HDMI to an AVR, as the point of all of this (besides my personal use) is to build up a low cost ecosystem for up-remixing to immersive surround formats. At the moment Dolby Atmos, DTS:X, Auroa 3D encoders are still out of "low cost" reach but we starting to have some open source encoders like Mpeg-H and eclipsa/IAMF (but need the decoders built into consumer gear).
Some of us do have Dolby Atmos and/or DTS:X encoders, so I guess as a community we could get things encoded in the meantime. Oh, and also there is Dolby Atmos for streaming quality (but not TrueHD quality) encoding possible for pennies a track via AWS cloud.
Progress!
PM me if you want the Reaper templates.
You can build this head tracker (<$20 US): https://github.com/trsonic/nvsonic-head-tracker and I can share the 3d print file I used to mount it on my headphones, as well.
Previously I've been using plogue bidule, and trying to make it look and act more like a traditional DAW for remixing, and had only used Reaper, in batch mode, for VST based upmixing. But now I understand "routing" in Reaper, so along with the Reaper native ReaSurroundPan plugin:
have made a 7.1.4 up-remix "session template" in Reaper:
This has tracks for all the possible stems you can make with Lalal.ai:
Drums
Bass
Elec Guitar
Acoustic Guitar
Synth
Piano
Strings
Wind
Lead Vocal
Backing vocal
and via stem subtraction
Vocal ambiance
"Other" (anything in the original stereo that didn't make it to one of the separated stems)
the upmix part is I upmixed the "other" stem and the vocal ambiance stem to 5.1, for placement in the 7.1.4 bed, and heights (with a virtual center high) respectively.
Each track has an instance of the ReaSurroundPan plugin for panning the stereo or 5.1 input stem to 7.1.4 output space.
Also, this template uses the EAR Production Suite plugins, such that you can monitor the 7.1.4 output with binaural headtracked headpones, and check the stereo mixdown. The template is also setup to make outputs for eclipsa/iamf audio encodings (but only Samsung 2025 TVs and Soundbars can decode at this time).
I also used Reaper/made templates for the stem subtraction, and a simple template for playback, over binaural headtracked headphones, of a single 7.1.4 wav file.
Note that all of this could have been for 9.1.6, or any other immersive or non immersive surround format.
Reaper is a very powerful (now that I understand the routing!) and low cost ($60 us) DAW and many upmixers here may already have it for batch jobs with the Penteo plugin, etc.
For testing I chose "New York Minute" Eagles Live MTV 1994, as a track that had all the instruments so I could use all the possible stem separations in Lalal.ai. Soprano Sax being a "Wind" instrument.
I'll post more about the binaural headtracking, and one way to monitor 7.1.4 live via HDMI to an AVR, as the point of all of this (besides my personal use) is to build up a low cost ecosystem for up-remixing to immersive surround formats. At the moment Dolby Atmos, DTS:X, Auroa 3D encoders are still out of "low cost" reach but we starting to have some open source encoders like Mpeg-H and eclipsa/IAMF (but need the decoders built into consumer gear).
Some of us do have Dolby Atmos and/or DTS:X encoders, so I guess as a community we could get things encoded in the meantime. Oh, and also there is Dolby Atmos for streaming quality (but not TrueHD quality) encoding possible for pennies a track via AWS cloud.
Progress!
PM me if you want the Reaper templates.
You can build this head tracker (<$20 US): https://github.com/trsonic/nvsonic-head-tracker and I can share the 3d print file I used to mount it on my headphones, as well.
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