MidiMagic
2K Club - QQ Super Nova
- Joined
- Jul 5, 2010
- Messages
- 2,254
The scripts I have included here, are for pre encoding music, for playback via headphones without iimpulcifer. You can, of course, go either way. I was going with the pre-encoding approach because it wasn't clear to me how to go beyond 8 channels with impulcifer and I wanted to target 7.1.4 or even 7.1.4.4 etc.
Again my goal is not QUAD reproduction, but a complete 3D immersive sound field with sounds coming above (and even below) the horizontal plane.
This is all part of an ecosystem for immersive music, including immersive up-remix.
7.1.4.4???
The interesting part of human hearing is how the direction of sound is encoded by the ears themselves. The convolutions of the earflaps modify the waveforms of transients to give clues to a single ear for the direction the sound came from. This does not work with tones. And the altered waveforms are ear-specific - they don't transfer from one ear to another.
This is different from the binaural encoding of sound direction. Such encoding depends on differences between arrival times at each ear, relative levels between the ears, head shadowing and its reduction of higher frequencies, and phase changes caused by earflaps. This does transfer from one person to another.