Sony 360 vs Dolby Atmos on Apple Music

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A brief search on internet has showed me that, perhaps, the term 2D vs 3D for sound was used for gaming. Apart from the number of channels, either floor plane or heights, the 2D sound is when the sound is more static, flat, and does not follow the video scene (movement and or proximity). While 3D refers to sound changing according to proximity and/or movement of the video scene.

I may be wrong, but I have read something related to that.

Now, the immersive sound for music (beyond surround 5.1, 7.1) has been called 3D. And to differentiate from the 'only floor' speakers the old surround would be called 2D, like using a single floor plane level.

I think it does not matter where the terms come from, BUT that we all understand the same thing when we use the terms.
For me 3D will always be related to video, as I love watching 3D movies in my movie/music room.
 
But can't a term have more than one relationship? I see no reason 3D cannot refer to both video and audio...
 
If we are technically strict, the usual 3D video (with special glasses) is really a fake 3D video, as it forms in a 2D screen.
Real 3D video would be the holographs, but the ones formed in real volumetric 3D space, and not the effects on flat screens.

Terms are only terms. We have to understand what is its meaning and the context in which they are used.

Think about the 8D Audio. Really eight dimensions for a binaural sound?
 
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