jimfisheye
2K Club - QQ Super Nova
- Joined
- Jan 8, 2010
- Messages
- 3,626
My question will be if we found a way to make an edge case that leads to an artifact.
The logical explanation would be that it's possible to create artifacts with digital systems. We're not just capturing a sound in the audible range here, we're playing with sound generators in a digital system with the range fully extended above audible (at least before the sound system). And then with anti-aliasing filters in some parts.
We probably have no way to do this and that might be the answer right there. But if the theory was that there are some sounds with ultrasonic content that require preserving and reproducing that to hear back properly. Someone do this:
Analog synth making this sound -> AD (96k) -> DA -> monitor A
Analog synth making this sound -> AD (44.1k) -> DA -> monitor B
It kind of has to be something like this to rule out artifacts.
The logical explanation would be that it's possible to create artifacts with digital systems. We're not just capturing a sound in the audible range here, we're playing with sound generators in a digital system with the range fully extended above audible (at least before the sound system). And then with anti-aliasing filters in some parts.
We probably have no way to do this and that might be the answer right there. But if the theory was that there are some sounds with ultrasonic content that require preserving and reproducing that to hear back properly. Someone do this:
Analog synth making this sound -> AD (96k) -> DA -> monitor A
Analog synth making this sound -> AD (44.1k) -> DA -> monitor B
It kind of has to be something like this to rule out artifacts.