My gawd, I never knew this before! Lossless has more bits per sample than mp3! Holy whillikers!
And what this has to do with the actual surround quality of a mix itself continues to be absolutely beyond me but, hey, keep on listening to numbers.
that's was directed to this sentence
This is the market today. If you're going to equate DTS DVD with mp3, I've nothing further your honor.
and obviously has nothing to do with mixing specifics.
sounds fidelity has very little relation to mixing technics, as a good or bad surround panorama can be in both -
LowRes and HiRes audio stream.
then again, evaluation of surround is strictly subjective and depends on preferences of the listeners, when
fidelity of the sound has objective values, reflected in correspondence of a recorded sound to the original source.
You don't even know what you're talking about it's 24 (or 16) bits per sample, the number of kilobits per second is something completely different.
BTW There is such a thing as lossless compression, a mathematical thing to reduce the bitstream without affecting the actual resolution, but hey, let your calculator be the judge of what you hear.
yeah, you're right in regards of sample, but pretty wrong in conclusion that i have no idea what i'm talking about.
i don't know why i typed "sample" instead of "second". perhaps my english messed up words sometimes and please
accept my apology if this so much hurting you and make you so bitterly sarcastic.
as for lossless algorithm, there isn't such in use when packing audio stream into DTS (even 96/24) container.
in any case during unpacking we get only around 20% of original source sound information and believe me,
i have no need for calculator to hear disadvantages of lossy audio.
other way i would never have concerns about quality of the sound which record labels offering me in exchange for my money.